Genre: Puzzle game
Platform: PC (Itch.io)
Engine:
Unreal Engine 5.x.x
Team Size: 2 (1 Designer & 1
Artist)
Production Duration: 2 days
With each press of a button a different path is revealed, press each button in the correct order to escape the maze of light.
Tutorialization
A simple tutorial was put together explaining the controls of the game, as the player completed an action the next step would appear until completion.
Revealing the Goal
Upon pressing down certain buttons scattered throughout the level the player views the goal, guiding the player to the end.
Roles and Responsibilities:
Programmer:
- Utilised Unreal Engine 5 blueprints to create a player controller.
- Utilised Unreal Engine 5 blueprints to create gameplay.
- Created the menus in Unreal Engine 5 blueprints.
Game Designer
- Designed core mechanics of the game, switching of lights on and off.
- Designed the level to showcase the light switch mechanic of the game.
Audio Designer
- Edited sound cues to get the desired audio for each action in the game.
- Implemented audio as MetaSounds within Unreal Engine 5.x.x